Made it to the Game Vault by 11 on Sunday morning and started a basic game with a new player so she could learn the rules and dynamics of a typical game. Then the Richmond boys arrived and we divided into 3 teams and set up 3 games by noon.
I had my 200 points worth of Immortals (mostly) painted and ready to play. We relocated to the back room and set up 3 different game boards across 2 tables–one thing I like about this game is the small space required to resolve a typical battle; each game board measured 30″ by 30″ and featured an interesting range of terrain features and enough room to maneuver pieces while keeping a constraint on the time involved moving figures across wide and open spaces on the table.
We had 2 players with Immortals and another 2 with Westerners, so pairing up those teams made sense, then we matched up the Demons player with the Saracens player in a tentative alliance. My Immortals ran up against a faction of Demons in a Howling Wastes, the center of the field dominated by giant skulls of long dead monsters.
I split my forces. The main force, composed of 3 Independents (a Swordmaster, a multi-armed Lamia, and a Sentinel wielding a poleaxe) moved quickly up the right flank, charging into the main force of the enemy Demons and dispatching 2 of the enemy by the end of the second turn.
Meanwhile, my peasants guarded the left flank and were quickly slaughtered by a pair of Demons playing the old bait-and-switch game… the little guy ran away while the big guy waded through my peasants with a sword longer than the height of a man.
And then, just as the fight on the right flank was turning in my favor, the lead Demon manifested a power which eliminated himself from the battlefield while restoring health to the remaining wounded Demons–my Immortals gained determination to fight until the bitter end because of their wounds, but the renewed strength of their opponents led to their demise. When I realized I only had my wizard and his spell courier remaining, I offered my hand across the table and resigned victory to my worthy opponent.
Meanwhile, in other parts of the table, I seized the opportunity of my swift defeat to photograph the other games still in progress. My immediate teammate beside me was edging out a narrow victory against the new player to the group…
…while her Westerners teammate beat the Saracens. All this meant that each team had scored 1 victory each for the first round of battles.
The scenario was an assault against a defensive position. Short story: I was assaulting armored Westerners. First, my Swordmaster runs up and strikes, most of the damage she inflicted was negated by heavy armor, and then she was killed in the counter-attack; next, the Sentinal charges, strikes, Westerner plate armor negates most of the damage, and then he is struck down; finally, the Lamia, same sequence as before. And my peasants didn’t stand a chance against a full charge by a mounted knight. In the end, my wizard was surrounded and put up a good fight, but it wasn’t enough to win the battle.
Two consecutive victories scored by Georg and his armored knights won the day for the Westerners, while my two consecutive defeats put me at the bottom of the list. All together, I learned some new dynamics in this game and enjoyed the time spent with some like-minded gamers, etc.